Critical Consensus

Ghost of Yotei Review & Ratings

We aggregate critic verdicts, track OpenCritic momentum, and surface community sentiment so you understand where Ghost of Yotei excels.

Metacritic
87

Based on 112+ critic reviews (as of Dec 2025)

OpenCritic
89

Top Critic Average (Mighty rating)

User Score
8.2/10

From 24k+ verified players (Metacritic)

Updated February 2026 - Official references sourced from PlayStation.com

scorecard

Scorecard overview

Ghost of Yotei launched to strongly positive reviews with aggregate scores of 87 on Metacritic and 89 on OpenCritic, representing a significant achievement for Sucker Punch's ambitious sequel. Based on 112+ professional reviews, the game earned a 'Generally Favorable' classification on Metacritic and OpenCritic's prestigious 'Mighty' rating (top 2% of all games). The score distribution reveals remarkable consistency: 78% of critics awarded scores between 80-90, with only 3% giving scores below 70.

What makes these scores particularly noteworthy is the critical consensus around specific improvements. Outlets praised Sucker Punch for expanding the stealth sandbox while sharpening narrative focus around Atsu's revenge arc. The game's 87 Metascore actually matches the original Ghost of Tsushima's final score, but the path to that number differs significantly—Yotei earned higher marks for innovation and storytelling depth, while some critics noted the familiar open-world structure as a minor weakness.

Critics consistently highlighted the living snow systems and co-op raids as standout innovations compared to Ghost of Tsushima. The dynamic weather system, which affects both gameplay mechanics and visual presentation, received near-universal acclaim. IGN specifically called it 'a technical marvel that transforms every encounter,' while GameSpot noted that 'snow drifts don't just look beautiful—they fundamentally change how you approach stealth and combat.'

The few mixed reviews cited pacing hiccups in the midpoint act and occasional camera friction during tight interior fights. Edge Magazine (7/10) was the most critical, arguing that 'despite its polish, Yotei plays it too safe in its mission structure.' Sony addressed the camera complaints in Patch 1.02 by widening the default FOV and adding manual offset sliders, demonstrating Sucker Punch's commitment to post-launch support. Full patch notes and version history appear in our Ghost of Yotei release tracker.

critic highlights

Critic highlights

Eurogamer (Essential badge) called Ghost of Yotei 'a meticulously crafted epic that balances historical texture with supernatural flair,' praising how the game weaves Ainu folklore into its narrative without falling into cultural appropriation. Their review specifically highlighted the consultation with Hokkaido's indigenous communities, noting that 'Sucker Punch has set a new standard for culturally respectful game development.'

IGN (9/10) praised the snow deformation tech and duel choreography, while noting its 'compelling female lead grounded in vulnerability and resolve.' Their deep-dive analysis examined how Atsu's character development differs from Jin Sakai's journey, calling her arc 'more emotionally complex and morally ambiguous.' The review spent considerable time on the stance system refinements, concluding that 'combat feels more deliberate and rewarding than any previous samurai game.'

Japanese publication Famitsu issued a 38/40 score (9/10/10/9 from four reviewers), applauding the respectful depiction of Ainu culture and the branching endings that hinge on Atsu's honor decisions. This represents Sucker Punch's highest Famitsu score to date, surpassing Ghost of Tsushima's 36/40. The Japanese gaming press particularly appreciated the authentic historical details and the game's willingness to portray the complex relationship between Japanese settlers and indigenous peoples during the Edo period.

Polygon (9/10) described the game as 'a masterclass in environmental storytelling,' highlighting how Mount Yotei itself becomes a character through its reactive ecosystem. Their analysis noted that 'the mountain's moods mirror Atsu's emotional state, creating a symbiosis between player and environment rarely seen in open-world games.' Digital Foundry's technical review awarded a rare 10/10 for visual presentation, calling the snow rendering 'generational leap-level technology.'

The Guardian (4/5 stars) offered a more measured perspective, praising the craftsmanship while questioning whether the open-world genre needs another collectathon: 'Ghost of Yotei is undeniably beautiful and mechanically polished, but it doesn't reinvent the wheel Ubisoft built years ago.' This criticism was echoed by a minority of reviewers who felt the side content, while high quality, follows predictable patterns.

Reviewers also focused on the DualSense implementation, which transforms parries into tactile beats that sync with Atsu's heartbeat during intense encounters. Push Square called it 'the best use of haptic feedback since Returnal,' noting how the controller's resistance changes based on weapon type and stamina levels. That hardware synergy ties into the Ghost of Yotei PS5 analysis, so players considering platform choice should weigh these immersive elements that won't translate to PC.

user impressions

Player impressions

Verified users on Metacritic and the PlayStation Store average 8.2/10 based on 24,000+ player ratings, representing strong community approval despite being slightly lower than the professional critic consensus. This gap is common for open-world games and primarily stems from divisive design choices around quest pacing and the game's approach to stealth versus combat balance.

Fans celebrate Atsu's character arc as one of gaming's strongest female protagonists in 2025. Reddit's r/ghostoftsushima subreddit (now covering both games) saw a 450% increase in activity post-launch, with character analysis threads regularly hitting thousands of upvotes. Players particularly appreciate how Atsu's motivations evolve beyond simple revenge, with many comparing her journey favorably to Ellie's arc in The Last of Us Part II. One highly upvoted post summarized: 'Atsu feels like a real person dealing with trauma, not a video game character following a script.'

The morally complex Yotei Six assassins receive praise for subverting typical villain archetypes. Unlike Ghost of Tsushima's more straightforward antagonists, each member has understandable motivations that challenge Atsu's worldview. Community discussion forums show players genuinely conflicted about certain boss encounters, with some choosing to spare antagonists in subsequent playthroughs after learning their backstories.

Quality-of-life upgrades like persistent campsites, fast travel from anywhere, and auto-loot functionality earned widespread appreciation from players who felt Ghost of Tsushima required too much backtracking. PlayStation Store reviews frequently cite these improvements as reasons longtime fans should upgrade. However, a vocal minority argues these conveniences reduce immersion—a debate that mirrors similar discussions around Elden Ring vs. previous FromSoftware titles.

Critics from the community mention occasional stealth AI hiccups, particularly in densely populated outpost scenarios where enemies sometimes fail to respond to alerted allies. Sucker Punch acknowledged these issues and addressed the most egregious cases in the November 2025 patch (version 1.05), which also added advanced raid search parameters for co-op matchmaking—a frequently requested feature since launch week.

The co-op Legends mode sparked polarized reactions. Hardcore players who mastered Ghost of Tsushima's Legends content praise the increased difficulty and mechanical complexity, with speedrun communities already establishing robust competition around raid completion times. Casual players, however, express frustration with the steep learning curve and time investment required for optimal builds. This divide is evident in user reviews: 5-star ratings often mention Legends as a highlight, while 3-star reviews cite it as a barrier to content.

Our monitoring of subreddit threads shows exceptionally high engagement with lore collectibles and photo mode. The r/GhostOfYoteiPhotoMode subreddit gained 75,000 members in the first month, featuring stunning player captures that sometimes rival official promotional screenshots. Particularly popular are golden-hour shots of Mount Yotei at sunset and action compositions using the game's robust camera tools. If you love world-building and visual storytelling, jump to the Ghost of Yotei story hub and character directory for spoiler-managed deep dives into the narrative elements players are celebrating.

comparison

Comparison to Ghost of Tsushima

Compared to Ghost of Tsushima, critics agree that Ghost of Yotei offers sharper mission design with branching stealth routes and reactive enemy AI. Graphics analysis from Digital Foundry confirms a 28% uplift in foliage density and volumetric lighting improvements, especially noticeable during snow squalls. Combat leans heavier into stance management, rewarding timed counters with cinematic finishers that feed into Atsu's Resolve meter.

Narratively, the sequel abandons Tsushima's chapter structure for an act-based progression anchored by the Mount Yotei ascent. This structure gives the campaign stronger escalation but can feel linear if you skip side stories. Completionists should explore the Ghost of Yotei map overview, which charts mythic tales and hidden shrines contributing to 100% runs.

patch history

Patch history & evolving verdicts

Since launch, Sony shipped quarterly updates that improved performance and added endgame modes. Patch 1.04 introduced a roguelite arena called Frost Trials, while Patch 1.06 optimized PS5 Pro frame pacing. Review outlets like Game Informer updated their scores post-patch, reflecting improved stability and expanded co-op depth. Our editorial team revisits this page after each major update to note new consensus shifts.

User sentiment often spikes following limited-time events that drop exclusive armor dyes. These live moments drive renewed search interest, so we log them here alongside cross-links to the Ghost of Yotei gameplay systems guide where mechanical tweaks receive granular coverage.

awards

Awards & accolades

Ghost of Yotei earned nominations for Game of the Year at The Game Awards 2025, winning Best Art Direction and Best Action/Adventure. BAFTA recognized its narrative direction, and the Game Developers Choice Awards honored Sucker Punch with the Excellence in Audio trophy. These accolades reinforce the franchise's prestige, driving sustained keyword interest long after launch.

Awards season attention typically renews sales momentum. If you are planning a late purchase, the Ghost of Yotei price guide lists retailer bundles and promotions that historically follow awards showcases.

should you buy

Should you buy Ghost of Yotei-

If you loved Ghost of Tsushima's mix of stealth, swordplay, and cinematic storytelling, Ghost of Yotei refines every pillar with smarter AI systems and richer character arcs. The campaign lasts 35-45 hours depending on side activities, while cooperative raids and seasonal events extend replay value. Accessibility features and adjustable difficulty ensure new players can enjoy the saga without friction.

Those seeking a strictly historical drama may find the supernatural Oni encounters a creative departure, but the tonal blend allows for varied mission objectives. Combine this review insight with our Ghost of Yotei gameplay overview to decide whether the sequel matches your expectations.

Frequently Asked Questions

What is Ghost of Yotei's Metacritic score-

As of December 2025, Ghost of Yotei holds an 87 Metascore based on 112+ critic reviews, representing Generally Favorable reception.

Is Ghost of Yotei better than Ghost of Tsushima-

Critics praise Ghost of Yotei for its evolved stealth systems, richer side quests, and female-led narrative. If you enjoyed Tsushima, expect deeper mechanics and more dynamic missions.